Agile Basketball – Tracking Velocity Using the Agile Basketball Framework


At the end of each Sprint, the team looks at the performance goals reached and adds up the number of value points associated with those achieved metrics. The total number of value points gained is the team’s velocity, or production on the court, for that Sprint. After the first few Sprints, the analyst will start to see a trend and will be able to calculate the average velocity.

The value point system will allow players to track their progress with a single number, and it encourages them to aim for more key metrics in an effort to accumulate value points in the Sprint and gain velocity. Players see their value based on points accumulated by hitting performance targets rather than scoring points.

The average velocity is the total number of value points gained, divided by the total number of Sprints completed.
http://agilebasketball.org/monitoring-progress/

Monitoring Progress – The Agile Basketball Framework


Monitoring team progress is one of the cornerstones of the inspection, adaption, self-organization and synergy pillars. This section outlines the Agile Basketball process for monitoring team progress.

At any point in the season, the team’s actual performance can be compared to their projected performance to determine how the team is progressing towards their goal. The analyst tracks this progress at least every Sprint Review Meeting. The Lead using burndown charts. The outstanding key metrics to achieve (or backlog) is often on the vertical axis, with time along the horizontal

The analyst compares Player Planned Value and Team Planned Value to the actual value they delivered in order to assess progress toward achieving their goal. This information is transparent to the team.

Trending methods and tools can be used to forecast progress. But the best results are yielded from strategies based on known outcomes, and understanding what is necessary for the team to win games.
http://agilebasketball.org/monitoring-progress/

Agile Basketball Tools – Sprint Scouting Reports


Scouting reports are a keystone of the team’s game strategy and player acquisition strategy. In Agile Basketball, the assistant coaches are responsible for evaluating opponent performance and providing pre-game scouting reports for the games within the Sprint. Pre-game scouting reports help the coach plan the team strategy for the upcoming Sprint.

In addition to the pre-game scouting reports, there are also player scouting reports which are provided by the scout team. Scouts are responsible for evaluating elite players across the league on their strengths, weaknesses and ability to add value to the team, based on data and observation.

At the end of each Sprint the coaching staff deliver Sprint Scouting Reports that identify players that fit the team’s identity, their priority rankings, the areas where they can add value to the team and its mission, and which of these player’s are available to join the team. The Scouting Reports are presented briefly during the Sprint Review Meet
http://agilebasketball.org/agile-basketball-artifacts/

Agile Basketball Tools – The 5 Game Increment


The Five Game Increment is the value of all the Sprint Performance Dashboard metrics successfully delivered during the current Sprint, and the sum value of the previous Sprints.

The number of wins is the main goal for measuring success of the Sprint and value points reflects team growth, or its ability to achieve greater success in the key areas that impact goal attainment. See Estimating Player “Value” toward Team Goals and Tracking Velocity for more explanation on how to measure value. The concept is through incremental inspection and adaption, empiricism is increased and metric value becomes a key indicator for predicting team success.
http://agilebasketball.org/agile-basketball-artifacts/

Agile Basketball Tools – Burndown Charts


In Agile Basketball, burndown charts are used for tracking progress toward achieving the key performance metrics identified by the analyst in the Performance Metrics Log. Burn down charts are graphical representations of team performance metrics left to achieve versus the schedule.

The outstanding key metrics to achieve (or backlog) is often on the vertical axis, with time along the horizontal axis. The definition for successfully achieving a key metric must be understood by all stakeholders.

Remember, the metrics in the Performance Metrics Log are key metrics that the analyst identified as critical for achieving synergy and reaching team goals. Burndown charts allow the team to predict when they will be playing at the level outlined in Performance Metrics Log. Burndown Charts are part of the inspect and adapt functionality.
http://agilebasketball.org/agile-basketball-artifacts/

Agile NBA Tools – Player Value Cards


Agile Basketball provides a simple way for players to plan and achieve sprint goals and overall team goals through Player Value Cards. Player Value Cards are each player’s list of the metrics (along with their value) the analyst deems as important toward achieving the Sprint Goal.

Think of Player Value Cards as a menu for players, where they have a budget and must select a number of items, or metrics whose value total or exceed the budget, or Planned Value. Each game the player can review and adjust their Player Value Card, which is provided by the analyst.

Player Value Cards represent each player’s individual plan for helping the team achieve its Sprint Goals. Player Value Cards play into inspect, adapt, and self-organize functionality.
http://www.agilenba.com/

Agile Basketball Tools – Player Value Cards


Agile Basketball provides a simple way for players to plan and achieve sprint goals and overall team goals through Player Value Cards. Player Value Cards are each player’s list of the metrics (along with their value) the analyst deems as important toward achieving the Sprint Goal.

Think of Player Value Cards as a menu for players, where they have a budget and must select a number of items, or metrics whose value total or exceed the budget, or Planned Value. Each game the player can review and adjust their Player Value Card, which is provided by the analyst.

Player Value Cards represent each player’s individual plan for helping the team achieve its Sprint Goals. Player Value Cards play into inspect, adapt, and self-organize functionality.
http://agilebasketball.org/agile-basketball-artifacts/